Changelog
0.2.0 (beta)
Section titled “0.2.0 (beta)”head.tilt.leftandhead.tilt.right: the head rolls toward the player’s left or right shoulder (past 15 degrees from the calibrated rest, ending under about 10). Subscribing tohead.*now includes them;head.neutralis unchanged (turns and nods only).- Unity:
Gesture.HeadTiltLeft/Gesture.HeadTiltRight(appended, so Inspector bindings keep their numbers), a “Head lean” control on the simulated face, and a tilting head in the Basic sample. - Calibration also records the resting head roll. Profiles stored by 0.1 keep loading; tilt stays quiet until the player recalibrates.
0.1.0 (beta)
Section titled “0.1.0 (beta)”First beta.
Gestures
Section titled “Gestures”- 19 gestures:
blink,blink.left,blink.right,eyes.away,eyes.left,eyes.right,eyes.up,smile,laugh,mouth.open,brows.raise,head.left,head.right,head.up,head.down,head.neutral,face.found,face.lost,expression.match. - Start/end events stamped at onset, with strength, and family subscriptions (
head.*). - Quality-gated calibration with player prompts and a portable
CalibrationProfile. - Blink thresholds follow the player’s relaxed eye openness during a session.
- A held wink stays a wink even when the open eye squints.
- Mouth and brows are measured in 3D, so head tilt doesn’t read as a smile, an open mouth or raised brows.
eyes.upuses the expression scores when available (the iris barely moves vertically).- No
eyes.down: looking down is indistinguishable from the start of a blink, and reads as one.
Platforms
Section titled “Platforms”- Web:
Mimicclass, GPU with CPU fallback, self-hosted runtime files. - React Native:
useMimicandMimicCameraon VisionCamera 5 and a Nitro native module (iOS, Android). - Unity:
MimicFace(Inspector UnityEvents and a C# API),MimicCalibration, a camera provider on the MediaPipe Unity Plugin, a simulated face for the Editor,MimicRecorder, and the Basic sample.
Known limits
Section titled “Known limits”- React Native:
brows.raisestays quiet until the native module sends brow points (next release). - iOS builds of the React Native module and the Unity camera provider are untested in this release.